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Showing posts from November, 2025

Fixing Rations

I love the idea of rations in a survival fantasy RPG. A lone hunter on a mountainside, buffeted by the wind, turning a goat on a spit. A train of adventurers, retainers, and pack animals trekking across the badlands. So good. But, after playing Knave and Shadowdark for the last year and a half, carefully tallying rations, I’ve found it… not fun. And I'm bummed. I’m an OSR head! I’m supposed to love this gritty survival stuff! Yet, when I look down at my character sheet, I only have three experiences: Bored ("Yep, got rations.") Annoyed ("Nope, don’t have rations. Time to sideline this fun quest to go  forage .") Exasperated ("We have two mules loaded with rations. Do I really need to cross out 97 rations and write 92? Who TF cares?) How can I redesign rations to fit my beautiful, muddy, OSR dream? Rations, when designed well, should do the following: Create a sense of realism.  (Your Character is a living person— they have to eat.) Create more “surface ar...