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Down with HP, Up with Stamina (Pt. 2)

As promised, we’re exploring Stamina as a dynamic alternative to HP. Stamina Instead of HP, you have Stamina. When you take damage, you can choose to spend any amount of Stamina to negate an equal amount of damage. Any remaining damage is subtracted from your CON score*. If your CON is 0, you die.  Burning Stamina In addition to negating damage, you can also burn stamina to: Do Something Extra. Carry extra weight, take a bonus action, perform a stunt. Gain Advantage. Before you make a roll, you can burn Stamina to add an equal amount to the die roll. Mitigate Failure. When you fail a roll— but before any damage is rolled— you can burn Stamina to add an equal amount to the failed die roll. If you succeed, there is a cost. Recovering Stamina & Constitution Stamina is your energy level and restores quickly: Short Rest: +d6 Stamina Eat Ration : +d6 Stamina Constitution (CON) is your physical health and restores slowly: Long Rest: +d6 CON / day Magic: As specified (Cure Wounds, et...