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Showing posts from September, 2025

High Score as Reputation (Mothership House Rule)

When a Player Character meets someone for the first time, make a Reputation Check (roll 1d100 equal/under your High Score). On a success , they've heard of you. On a failure , they've never heard of you. On a critical success , they've heard of you—and they feel positively towards you. On a critical failure , they've never heard of you—and they feel negatively towards you. For example: Han Solo (High Score 35) walks into a cantina on the outer rim. He approaches the barman and rolls 1d100: 33. A critical success. "The Han Solo? Aren't you the madman who did the Kessel Run in 12 parsecs? Drinks are on the house." *** I think it's pretty delightful that High Score, as written, has no mechanic benefit or fictional significance. I've started ending every session of Mothership with this line: "And that's where we'll end for tonight. Everyone, increase your High Scores by 1. You just survived another session of Mothership! Surviving every se...