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Every Spellbook Is Unique

To cast a spell, you must have its text, or spellbook.

Each spellbook is unique. There are no duplicates.

Should you wish to cast Fireball (for example) you must find its current owner and, by force or guile, take it.

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The origins of spells are medlied, their texts recorded in innumerable ways. 

  • A spell might be carved on a piece of birch-bark by a long-dead druid. 
  • Annotated across a dozen pages of vellum by an order of monks.
  • Inscribed on a chunk of stone in pictographs by some ape-sage, pre-language.

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